DocumentCode
994025
Title
What are virtual environments?
Author
Ellis, Stephen R.
Author_Institution
Adv. Displays & Spatial Perception Lab., NASA Ames Res. Center, Moffett Field, CA, USA
Volume
14
Issue
1
fYear
1994
Firstpage
17
Lastpage
22
Abstract
Virtual environment displays arose from vehicle simulation and teleoperations technology of the 1960s. They are interactive, head-referenced computer displays that give users the illusion of displacement to another location. Different terms have been applied to the illusion. Some, like the oxymoronic "artificial reality" and "virtual reality", suggest much higher performance than current technology can generally provide. Others, like "cyberspace" are puzzling neologisms. Expressions like "virtual worlds" and "virtual environment" seem preferable because they are linguistically conservative, relating to well-established terms like virtual image. In fact, we can define virtual environments as interactive, virtual image displays enhanced by special processing and by nonvisual display modalities, such as auditory and haptic, to convince users that they are immersed in a synthetic space. Why are these displays useful? Who uses them? How are they developed? The article addresses these and other questions related to this emerging technology.<>
Keywords
digital simulation; interactive devices; interactive systems; virtual reality; artificial reality; cyberspace; head-referenced computer displays; interactive virtual image displays; nonvisual display modalities; special processing; teleoperations technology; vehicle simulation; virtual environment displays; virtual image; virtual reality; virtual worlds; Auditory displays; Computer displays; Haptic interfaces; Hardware; Man machine systems; Minimally invasive surgery; Space technology; Vehicles; Virtual environment; Virtual reality;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.250914
Filename
250914
Link To Document