DocumentCode :
996344
Title :
Global elimination algorithm and architecture design for fast block matching motion estimation
Author :
Huang, Yu-Wen ; Chien, Shao-Yi ; Hsieh, Bing-Yu ; Chen, Liang-Gee
Author_Institution :
Dept. of Electr. Eng., Nat. Taiwan Univ., Taiwan
Volume :
14
Issue :
6
fYear :
2004
fDate :
6/1/2004 12:00:00 AM
Firstpage :
898
Lastpage :
907
Abstract :
This paper presents a new block matching motion estimation algorithm and its VLSI architecture design. The proposed global elimination algorithm (GEA) was derived from successive elimination algorithm (SEA), which can skip unnecessary sum of absolute difference (SAD) calculation by comparing minimum SAD with subsampled SAD (SSAD). Our basic idea is to separate the decision of early termination and SAD calculation for each candidate block to make data flow more regular and suitable for hardware. In short, we first compare the rough characteristics of all candidate blocks with the current block (SSAD). In turn, we select several best roughly matched candidate blocks to re-compare them with the current block by using detailed characteristics (SAD). Other features of GEA include fixed processing cycles, no initial guess, and high video quality (almost the same as full search). Unlike other fast algorithms, the mapping of GEA to hardware is very simple. We proposed an architecture that is composed of a systolic part to efficiently compute SSAD, an adder tree to support both SSAD and SAD calculations, and a comparator tree to avoid expensive sorting circuits. Simulation results show that our design is much more area efficient than many full-search architectures while maintaining high video quality and processing capability.
Keywords :
VLSI; image matching; motion estimation; transform coding; trees (mathematics); video coding; VLSI architecture design; adder tree; comparator tree; fast block matching motion estimation; global elimination algorithm; motion compensated transform coding; processing cycle; successive elimination algorithm; sum of absolute difference; video coding; video quality; Adders; Algorithm design and analysis; Computer architecture; Hardware; ISO standards; Motion estimation; PSNR; Systolic arrays; Transform coding; Very large scale integration; Block matching; GEA; ME; SEA; global elimination algorithm; motion estimation; successive elimination algorithm;
fLanguage :
English
Journal_Title :
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher :
ieee
ISSN :
1051-8215
Type :
jour
DOI :
10.1109/TCSVT.2004.828321
Filename :
1302172
Link To Document :
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