DocumentCode :
996471
Title :
Caustics Mapping: An Image-Space Technique for Real-Time Caustics
Author :
Shah, Musawir A. ; Konttinen, Jaakko ; Pattanaik, Sumanta
Author_Institution :
Sch. of Electr. Eng. & Comput. Sci., Central Florida Univ., Orlando, FL
Volume :
13
Issue :
2
fYear :
2007
Firstpage :
272
Lastpage :
280
Abstract :
In this paper, we present a simple and practical technique for real-time rendering of caustics from reflective and refractive objects. Our algorithm, conceptually similar to shadow mapping, consists of two main parts: creation of a caustic map texture, and utilization of the map to render caustics onto nonshiny surfaces. Our approach avoids performing any expensive geometric tests, such as ray-object intersection, and involves no precomputation; both of which are common features in previous work. The algorithm is well suited for the standard rasterization pipeline and runs entirely on the graphics hardware
Keywords :
image texture; rendering (computer graphics); caustic map texture; caustics mapping; image-space technique; rasterization; real-time caustics rendering; reflective objects; refractive objects; shadow mapping; Geometry; Graphics; Hardware; Layout; Optical refraction; Ray tracing; Real time systems; Rendering (computer graphics); Shadow mapping; Testing; Caustics; GPU.; image-space techniques; real-time rendering; Algorithms; Computer Graphics; Computer Systems; Image Enhancement; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Lighting; Numerical Analysis, Computer-Assisted; User-Computer Interface;
fLanguage :
English
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
Publisher :
ieee
ISSN :
1077-2626
Type :
jour
DOI :
10.1109/TVCG.2007.32
Filename :
4069236
Link To Document :
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