DocumentCode
996718
Title
A low-cost force feedback joystick and its use in PC video games
Author
Ouhyoung, Ming ; Tsai, Wu-Nan ; Tsai, Ming-Chang ; Wu, Jiann-Rong ; Huang, Chung-Hsi ; Yang, Tzong-Jer
Author_Institution
Dept. of Comput. Sci. & Inf. Eng., Nat. Taiwan Univ., Taipei, Taiwan
Volume
41
Issue
3
fYear
1995
fDate
8/1/1995 12:00:00 AM
Firstpage
787
Lastpage
794
Abstract
The authors have developed a low-cost and compact force feedback joystick as a new user interface to communicate with a computer. They adopted a DC-motor powered joystick to create the illusion of force to a human hand. As applications in entertainment, without modifying the source code of the PC video games, they intercept the interrupts reserved for mouse, colormap and keyboard input and replace them with a new interrupt service routine in which force effects are added for the new PC video games. Effects such as hitting a wall, pushing a spring, reaction force of firing a hand gun, and crash of a vehicle can be easily simulated, thus making haptic simulation readily available in virtual environments
Keywords
computer games; entertainment; feedback; interactive devices; interrupts; peripheral interfaces; user interface management systems; utility programs; DC-motor powered joystick; PC video games; crash; entertainment; force effects; haptic simulation; hitting; interrupt service routine; low-cost force feedback joystick; pushing; reaction force; source code; user interface; virtual environments; Application software; Computer interfaces; Force feedback; Games; Humans; Keyboards; Mice; Springs; User interfaces; Vehicle crash testing;
fLanguage
English
Journal_Title
Consumer Electronics, IEEE Transactions on
Publisher
ieee
ISSN
0098-3063
Type
jour
DOI
10.1109/30.468083
Filename
468083
Link To Document