DocumentCode
997804
Title
Parallel volume rendering on a network of workstations
Author
Giersten, C. ; Petersen, Johnny
Author_Institution
Bergen Environ. Sci. & Solutions Center, IBM, Norway
Volume
13
Issue
6
fYear
1993
Firstpage
16
Lastpage
23
Abstract
An algorithm for parallel volume rendering on general-purpose workstations connected to a local area network (LAN) is presented. The algorithm is based on an efficient scan-line algorithm for volume rendering of irregular meshes. This algorithm computes images by intersecting the mesh with successive planes defined through each scan line and perpendicular to the screen. These planes are called scan planes. Image coherency from one scan plane to the next, and within each scan plane, speeds up image computation. The proposed algorithm is a modified version of the scan-line algorithm, suitable for parallelization and for handling large data sets efficiently. Based on an efficiency analysis of this version, it is concluded that minimal additional computing and communication are required if each processor is given the task of computing sequences of successive lines in the image. Ways of achieving good load balancing on a group of heterogeneous workstations that have arbitrary loads by other users are suggested.<>
Keywords
image processing; rendering (computer graphics); general-purpose workstations; image computation; irregular meshes; large data sets handling; load balancing; local area network; network of workstations; parallel volume rendering; parallelization; scan planes; scan-line algorithm; Animation; Computer networks; Concurrent computing; Delay; Hardware; Local area networks; Parallel algorithms; Parallel processing; Rendering (computer graphics); Workstations;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.252548
Filename
252548
Link To Document