Title of article
Robust creation of implicit surfaces from polygonal meshes
Author/Authors
Yngve، نويسنده , , G.، نويسنده , , Turk، نويسنده , , G.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2002
Pages
14
From page
346
To page
359
Abstract
Implicit surfaces are used for a number of tasks in computer graphics, including modeling soft or organic objects, morphing,
collision detection, and constructive solid geometry. Although operating on implicit surfaces is usually straightforward, creating them is
not. We introduce a practical method for creating implicit surfaces from polygonal models that produces high-quality results for
complex surfaces. Whereas much previous work in implicit surfaces has been done with primitives such as “blobbies,” we use implicit
surfaces based on a variational interpolation technique (the three-dimensional generalization of thin-plate interpolation). Given a
polygonal mesh, we convert the data to a volumetric representation to use as a guide for creating the implicit surface iteratively. We
begin by seeding the surface with a number of constraint points through which the surface must pass. Iteratively, additional constraints
are added; the resulting surfaces are evaluated, and the errors guide the placement of subsequent constraints. We have applied our
method successfully to a variety of polygonal meshes and consider it to be robust.
Keywords
Geometric modeling , surface representations , implicit surfaces.
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Serial Year
2002
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Record number
401730
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