Title of article :
Morphing the BlobTree
Author/Authors :
Eric Galin، نويسنده , , Antoine Leclercq ، نويسنده , , Samir Akkouche، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2000
Pages :
14
From page :
257
To page :
270
Abstract :
Implicit surfaces have proved to be a particularly well suited and efficient model for animating and morphing shapes of arbitrary topologies. The BlobTree model is characterized as a hierarchical combination of skeletal primitives organized in a tree. The nodes hold blending, boolean and warping operators, which allows the design of complex objects. In this paper, we address the metamorphosis of the BlobTree. This appears a difficult task as the tree data-structures of the initial and final shapes are completely different in the general case, and consequently cannot be matched easily. We propose an original technique that solves the correspondence process and creates an intermediate generic BlobTree model whose instances interpolate the initial and final shapes. The animator may control the correspondence between features and can specify both the speed of transformation and the trajectory of the nodes and the leaves of the generic BlobTree model. This provides the end user with a tight control over the transformation so as to achieve good visual effects.
Keywords :
animation • BlobTree • implicit surfaces • metamorphosis • warping
Journal title :
Computer Graphics Forum
Serial Year :
2000
Journal title :
Computer Graphics Forum
Record number :
404349
Link To Document :
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