Title of article
Dye Advection Without the Blur: A Level-Set Approach for Texture-Based Visualization of Unsteady Flow
Author/Authors
D. Weiskopf، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2004
Pages
10
From page
479
To page
488
Abstract
Dye advection is an intuitive and versatile technique to visualize both steady and unsteady flow. Dye can be easily combined with noise-based dense vector field representations and is an important element in user-centric visual exploration processes. However, fast texture-based implementations of dye advection rely on linear interpolation operations that lead to severe diffusion artifacts. In this paper, a novel approach for dye advection is proposed to avoid this blurring and to achieve long and clearly defined streaklines or extended streak-like patterns. The interface between dye and background is modeled as a level-set within a signed distance field. The level-set evolution is governed by the underlying flow field and is computed by a semi-Lagrangian method. A reinitialization technique is used to counteract the distortions introduced by the level-set evolution and to maintain a level-set function that represents a local distance field. This approach works for 2D and 3D flow fields alike. It is demonstrated how the texture-based level-set representation lends itself to an efficient GPU implementation and therefore facilitates interactive visualization.
Journal title
Computer Graphics Forum
Serial Year
2004
Journal title
Computer Graphics Forum
Record number
404604
Link To Document