Title of article :
Point Cloud Collision Detection
Author/Authors :
Jan Klein ، نويسنده , , Gabriel Zachmann، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2004
Pages :
10
From page :
567
To page :
576
Abstract :
Accurate and robust interference detection and ray-tracing of subdivision surfaces requires safe linear approximations. Approximation of the limit surface by the subdivided control polyhedron can be both inaccurate and, due to the exponential growth of the number of facets, costly. This paper shows how a standard intersection hierarchy, such as an OBB tree, can be made safe and efficient for subdivision surface interference detection. The key is to construct, on the fly, optimally placed facets, whose spherical offsets tightly enclose the limit surface. The spherically offset facets can be locally subdivided and they can be efficiently intersected based on standard triangle-triangle interference detection
Journal title :
Computer Graphics Forum
Serial Year :
2004
Journal title :
Computer Graphics Forum
Record number :
404613
Link To Document :
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