Title of article
Game Theory Meets Threshold Analysis: Reappraising the Paradoxes of Anarchy and Revolution
Author/Authors
Peter Vanderschraaf، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2008
Pages
39
From page
579
To page
617
Abstract
I resolve a previously unnoticed anomaly in the analysis of collective action problems.
Some political theorists apply game theory to analyze the paradox of anarchy:
War is apparently inevitable in anarchy even though all warring parties prefer peace
over war. Others apply tipping threshold analysis to resolve the paradox of revolution:
Joining a revolution is apparently always irrational even when an overwhelming
majority of the population wish to replace their regime. The usual game theoretic
analysis of anarchy yields the conclusion that the suboptimal equilibrium of war is inevitable.
The usual tipping threshold analysis of revolution yields the conclusion that
the optimal equilibrium of successful revolution is possible. Yet structurally the collective
action problems of anarchy and potential revolution are much the same. This
suggests that tipping threshold analysis and game theory are incompatible methodologies,
despite their widespread use in the social sciences. I argue that there is no
real tension between game theory and tipping threshold analysis, even though these
methodologies have developed largely independently of each other. I propose a Variable
Belief Threshold model of collective action that combines elements of game theory
and tipping threshold analysis. I show by example that one can use this kind of
hybrid model to give compatible explanations of conflict in anarchy and successful
revolution.
Journal title
The British Journal for the Philosophy of Science
Serial Year
2008
Journal title
The British Journal for the Philosophy of Science
Record number
708486
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