Title of article :
Modelling and solving English Peg Solitaire
Author/Authors :
Christopher Jefferson، نويسنده , , Angela Miguel، نويسنده , , Ian Miguel، نويسنده , , S. Armagan Tarim، نويسنده ,
Issue Information :
ماهنامه با شماره پیاپی سال 2006
Pages :
25
From page :
2935
To page :
2959
Abstract :
Peg Solitaire is a well known puzzle, which can prove difficult despite its simple rules. Pegs are arranged on a board such that at least one ‘hole’ remains. By making draughts/checkers-like moves, pegs are gradually removed until no further moves are possible or some goal configuration is achieved. This paper considers the English variant, consisting of a board in a cross shape with 33 holes. Modelling Peg Solitaire via constraint or integer programming techniques presents a considerable challenge and is examined in detail. The merits of the resulting models are discussed and they are compared empirically. The sequential nature of the puzzle naturally conforms to a planning problem, hence we also present an experimental comparison with several leading AI planning systems. Other variants of the puzzle, such as ‘Foolʹs Solitaire’ and ‘Long-hop’ Solitaire are also considered.
Keywords :
Modelling , Constraint programming , Integer programming , Planning , symmetry
Journal title :
Computers and Operations Research
Serial Year :
2006
Journal title :
Computers and Operations Research
Record number :
928798
Link To Document :
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