• DocumentCode
    1011965
  • Title

    Some limitations of object-oriented design

  • Author

    Kester, James E.

  • Author_Institution
    Softech Inc., Waltham, MA, USA
  • Volume
    8
  • Issue
    9
  • fYear
    1993
  • Firstpage
    14
  • Lastpage
    16
  • Abstract
    It is pointed out that real-world phenomena often operate in defiance of a simple object decomposition. Many parts of the real world are continuous, not discrete, and the choice of where objects begin and end in an object-based design can be difficult to discern or may be quite arbitrary. Several cases in which real world behaves as a continuum are presented. The first and second cases are drawn from electrical engineering to highlight some of the problems inherent in carrying object-oriented decomposition to very fine detail. The third case, from basic physics, details the sources and effects of gyroscopic forces. The fourth case deals with the problem of conceptual objects which are needed to complete a design but do not represent articles of hardware or easily identified discrete entities in the world.<>
  • Keywords
    design engineering; object-oriented methods; Maxwell´s equations; continuum; discrete entities; electrical engineering; gyroscopic forces; object-oriented decomposition; object-oriented design; physics; thermodynamics; Capacitors; Electrical engineering; Information analysis; Physics; Power system reliability; Resistors; Software maintenance; Software reusability; Space technology; Testing;
  • fLanguage
    English
  • Journal_Title
    Aerospace and Electronic Systems Magazine, IEEE
  • Publisher
    ieee
  • ISSN
    0885-8985
  • Type

    jour

  • DOI
    10.1109/62.257112
  • Filename
    257112