• DocumentCode
    1098992
  • Title

    Communication costs for parallel volume-rendering algorithms

  • Author

    Neumann, Ulrich

  • Author_Institution
    Dept. of Comput. Sci., North Carolina Univ., Chapel Hill, NC, USA
  • Volume
    14
  • Issue
    4
  • fYear
    1994
  • fDate
    7/1/1994 12:00:00 AM
  • Firstpage
    49
  • Lastpage
    58
  • Abstract
    The computational expense of volume rendering motivates the development of parallel implementations on multicomputers. Parallelism achieves higher frame rates, which provide more natural viewing control and enhanced comprehension of 3D structure. Although many parallel implementations exist, we have no framework to compare their relative merits independent of host hardware. The article attempts to establish that framework by enumerating and classifying parallel volume-rendering algorithms suitable for multicomputers with distributed memory and a communication network. It determined the communication costs for classes of parallel algorithms by considering their inherent communication requirements.<>
  • Keywords
    parallel algorithms; parallel machines; performance evaluation; rendering (computer graphics); 3D structure; communication costs; communication network; computational expense; distributed memory; enhanced comprehension; frame rates; inherent communication requirements; multicomputers; natural viewing control; parallel implementations; parallel volume-rendering algorithms; Algorithm design and analysis; Casting; Concurrent computing; Costs; Hardware; Lattices; Mesh networks; Parallel algorithms; Predictive models; Upper bound;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.291531
  • Filename
    291531