DocumentCode
114229
Title
Particle-based fluid simulation with small scale details
Author
Zhuchao Chen ; Jing Qin ; Weixin Si ; Tien-Tsin Wong ; Pheng-Ann Heng
Author_Institution
Shenzhen Inst. of Adv. Technol., Shenzhen, China
fYear
2014
fDate
26-28 April 2014
Firstpage
561
Lastpage
564
Abstract
Realistically and real-time animated fluids simulation has become one of the greatest challenging area in computer graphics(CG). We propose a particle-based method to reproduce small-scale details of fluids. By incorporating vorticity confinement term into the Smoothed Particle Hydrodynamics (SPH), a widely used Lagrangian fluid solver, we can capture the small-scale vortical motions of water efficiently. In contrast to the conventional Eulerian grid-based approaches, the proposed SPH scheme integrated with the vorticity confinement takes few extra programming efforts, memory usage, and computational load. Experimental results demonstrate the potential of the proposed method in providing real-time and realistic water animation.
Keywords
computational fluid dynamics; computer animation; flow simulation; hydrodynamics; vortices; CG; Eulerian grid-based approach; Lagrangian fluid solver; SPH; animated fluids simulation; computer graphics; fluid small-scale details; particle-based fluid simulation; small-scale vortical motions; smoothed particle hydrodynamics; vorticity confinement term; water animation; Animation; Computational modeling; Mathematical model; Numerical models; Real-time systems; Viscosity; Fluid simulation; SPH; Vorticity confinement;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Science and Technology (ICIST), 2014 4th IEEE International Conference on
Conference_Location
Shenzhen
Type
conf
DOI
10.1109/ICIST.2014.6920540
Filename
6920540
Link To Document