• DocumentCode
    116016
  • Title

    A discrete-time game theoretic multiple-fault detection filter

  • Author

    Murray, Emmanuell A. ; Speyer, Jason L.

  • Author_Institution
    SySense Inc., El Segundo, CA, USA
  • fYear
    2014
  • fDate
    15-17 Dec. 2014
  • Firstpage
    5750
  • Lastpage
    5757
  • Abstract
    In this paper, a previously published discrete-time game theoretic fault detection filter is generalized to the multiple-fault case. The derivation models the detection filter problem as a collection of disturbance attenuation problems, which are optimized via a single cost function. Once solved, the implied discrete-time Riccati inequalities may be used as the constraints of a secondary cost function, which is optimized to find a specific filter gain that achieves secondary objectives. Furthermore, it is shown that the novel detection filter approximates those obtained using spectral and geometric theories, improves their robustness to noise and initial condition errors, and models sensor faults directly rather than requiring that they be rewritten as dynamic faults.
  • Keywords
    Riccati equations; discrete time systems; fault diagnosis; filtering theory; game theory; detection filter; discrete-time Riccati inequalities; discrete-time game theoretic multiple-fault detection filter; disturbance attenuation problems; dynamic faults; geometric theories; multiple-fault case; sensor faults; single cost function; spectral theories; Approximation methods; Attenuation; Cost function; Estimation error; Fault detection; Games; Noise;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Decision and Control (CDC), 2014 IEEE 53rd Annual Conference on
  • Conference_Location
    Los Angeles, CA
  • Print_ISBN
    978-1-4799-7746-8
  • Type

    conf

  • DOI
    10.1109/CDC.2014.7040289
  • Filename
    7040289