DocumentCode :
116016
Title :
A discrete-time game theoretic multiple-fault detection filter
Author :
Murray, Emmanuell A. ; Speyer, Jason L.
Author_Institution :
SySense Inc., El Segundo, CA, USA
fYear :
2014
fDate :
15-17 Dec. 2014
Firstpage :
5750
Lastpage :
5757
Abstract :
In this paper, a previously published discrete-time game theoretic fault detection filter is generalized to the multiple-fault case. The derivation models the detection filter problem as a collection of disturbance attenuation problems, which are optimized via a single cost function. Once solved, the implied discrete-time Riccati inequalities may be used as the constraints of a secondary cost function, which is optimized to find a specific filter gain that achieves secondary objectives. Furthermore, it is shown that the novel detection filter approximates those obtained using spectral and geometric theories, improves their robustness to noise and initial condition errors, and models sensor faults directly rather than requiring that they be rewritten as dynamic faults.
Keywords :
Riccati equations; discrete time systems; fault diagnosis; filtering theory; game theory; detection filter; discrete-time Riccati inequalities; discrete-time game theoretic multiple-fault detection filter; disturbance attenuation problems; dynamic faults; geometric theories; multiple-fault case; sensor faults; single cost function; spectral theories; Approximation methods; Attenuation; Cost function; Estimation error; Fault detection; Games; Noise;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Decision and Control (CDC), 2014 IEEE 53rd Annual Conference on
Conference_Location :
Los Angeles, CA
Print_ISBN :
978-1-4799-7746-8
Type :
conf
DOI :
10.1109/CDC.2014.7040289
Filename :
7040289
Link To Document :
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