• DocumentCode
    117019
  • Title

    Real-time photorealistic rendering for mobile devices

  • Author

    Inwoo Ha ; Minsu Ahn ; Hyong-Euk Lee

  • Author_Institution
    Samsung Adv. Inst. of Technol., Yongin, South Korea
  • fYear
    2014
  • fDate
    10-13 Jan. 2014
  • Firstpage
    498
  • Lastpage
    499
  • Abstract
    We present a real-time system for photorealistic rendering on mobile devices. Mobile devices have limitations in memory bandwidth and computing power. Therefore, algorithms on mobile devices should be carefully designed to efficiently use limited resources. Our approach combines spherical harmonics and ambient occlusion for efficient rendering under environment light. Spherical harmonics can efficiently represent low frequency illumination and materials with a few coefficients. The technique benefits especially for mobile devices with low memory bandwidth by reducing transferred data size. Ambient occlusion computes the ratio of irradiance blocked by nearby geometry from the environment light. Combining both techniques, we render fully dynamic scenes under environment illumination on mobile devices in real-time.
  • Keywords
    lighting; mobile computing; real-time systems; rendering (computer graphics); ambient occlusion; irradiance ratio; low frequency illumination; memory bandwidth; mobile devices; real-time photorealistic rendering; real-time system; spherical harmonics; Algorithm design and analysis; Geometry; Harmonic analysis; Lighting; Mobile handsets; Real-time systems; Rendering (computer graphics);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics (ICCE), 2014 IEEE International Conference on
  • Conference_Location
    Las Vegas, NV
  • ISSN
    2158-3994
  • Print_ISBN
    978-1-4799-1290-2
  • Type

    conf

  • DOI
    10.1109/ICCE.2014.6776103
  • Filename
    6776103