DocumentCode :
1194051
Title :
The Multiple-Camera 3-D Production Studio
Author :
Starck, Jonathan ; Maki, Atsuto ; Nobuhara, Shohei ; Hilton, Adrian ; Matsuyama, Takashi
Author_Institution :
Center for Vision, Speech, & Signal Process., Univ. of Surrey, Guildford
Volume :
19
Issue :
6
fYear :
2009
fDate :
6/1/2009 12:00:00 AM
Firstpage :
856
Lastpage :
869
Abstract :
Multiple-camera systems are currently widely used in research and development as a means of capturing and synthesizing realistic 3-D video content. Studio systems for 3-D production of human performance are reviewed from the literature, and the practical experience gained in developing prototype studios is reported across two research laboratories. System design should consider the studio backdrop for foreground matting, lighting for ambient illumination, camera acquisition hardware, the camera configuration for scene capture, and accurate geometric and photometric camera calibration. A ground-truth evaluation is performed to quantify the effect of different constraints on the multiple-camera system in terms of geometric accuracy and the requirement for high-quality view synthesis. As changing camera height has only a limited influence on surface visibility, multiple-camera sets or an active vision system may be required for wide area capture, and accurate reconstruction requires a camera baseline of 25deg, and the achievable accuracy is 5-10-mm at current camera resolutions. Accuracy is inherently limited, and view-dependent rendering is required for view synthesis with sub-pixel accuracy where display resolutions match camera resolutions. The two prototype studios are contrasted and state-of-the-art techniques for 3-D content production demonstrated.
Keywords :
calibration; cameras; image processing equipment; lighting; studios; accurate reconstruction; ambient illumination; camera acquisition hardware; camera configuration; foreground matting; geometric camera calibration; human performance; multiple camera 3D production studio; photometric camera calibration; scene capture; studio backdrop; Camera; free-viewpoint video; image-based reconstruction; image-based rendering; machine-vision; multiple-camera systems; studio system design; virtual reality;
fLanguage :
English
Journal_Title :
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher :
ieee
ISSN :
1051-8215
Type :
jour
DOI :
10.1109/TCSVT.2009.2017406
Filename :
4801622
Link To Document :
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