DocumentCode
11986
Title
Topology Design of Communication Networks: A Game-Theoretic Perspective
Author
Nahir, Amir ; Orda, Ariel ; Freund, Ari
Author_Institution
Dept. of Comput. Sci., Technion - Israel Inst. of Technol., Haifa, Israel
Volume
22
Issue
2
fYear
2014
fDate
Apr-14
Firstpage
405
Lastpage
414
Abstract
We study the performance of noncooperative networks in light of three major topology design considerations, namely the price of establishing a link, path delay, and path proneness to congestion, the latter being modeled through the “relaying extent” of the nodes. We analyze these considerations and the tradeoffs between them from a game-theoretic perspective, where each network element attempts to optimize its individual performance. We show that for all considered cases but one, the existence of a Nash equilibrium point is guaranteed. For the latter case, we indicate, by simulations, that practical scenarios tend to admit a Nash equilibrium. In addition, we demonstrate that the price of anarchy, i.e., the performance penalty incurred by noncooperative behavior, may be prohibitively large; yet, we also show that such games usually admit at least one Nash equilibrium that is system-wide optimal, i.e., their price of stability is 1. This finding suggests that a major improvement can be achieved by providing a central (“social”) agent with the ability to impose the initial configuration on the system.
Keywords
game theory; telecommunication congestion control; telecommunication links; telecommunication network topology; Nash equilibrium; communication link; communication networks; game-theoretic perspective; network congestion; noncooperative networks; path delay; performance penalty; price of anarchy; price of stability; topology design; Communication networks; game theory;
fLanguage
English
Journal_Title
Networking, IEEE/ACM Transactions on
Publisher
ieee
ISSN
1063-6692
Type
jour
DOI
10.1109/TNET.2013.2254125
Filename
6495502
Link To Document