DocumentCode :
1227424
Title :
Skill Acquisition Through Program-Level Imitation in a Real-Time Domain
Author :
Wood, Mark A. ; Bryson, Joanna J.
Author_Institution :
Univ. of Bath
Volume :
37
Issue :
2
fYear :
2007
fDate :
4/1/2007 12:00:00 AM
Firstpage :
272
Lastpage :
285
Abstract :
This paper presents an imitation learning system capable of learning tasks in a complex dynamic real-time environment. In this paper, we argue that social learning should be thought of as a special case of general skill learning, and that the biases it presents to the skill learning problem radically simplify learning for species with sufficient innate predisposition to harness this power. We decompose skill learning into four subproblems, then show how a modification of Roy´s CELL system can address all these problems simultaneously. Our system is demonstrated working in the domain of a real-time virtual-reality game, Unreal Tournament
Keywords :
learning (artificial intelligence); linguistics; robots; Roys CELL system; complex dynamic real-time environment; imitation learning system; program-level imitation; skill acquisition; skill learning; social learning; unreal tournament virtual-reality game; Councils; Humans; Learning systems; Motor drives; Real time systems; Robots; Testing; Virtual reality; Computer games; program-level imitation; representation; social learning; Algorithms; Artificial Intelligence; Biomimetics; Computer Systems; Humans; Imitative Behavior; Psychomotor Performance; Robotics;
fLanguage :
English
Journal_Title :
Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
Publisher :
ieee
ISSN :
1083-4419
Type :
jour
DOI :
10.1109/TSMCB.2006.886948
Filename :
4126297
Link To Document :
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