Title :
Research on teaching gamification of software engineering
Author :
Qu Wei-Qing ; Wang Ming ; Zhao Yan-Fei ; Liu Bang-Quan
Author_Institution :
Sch. of Inf. & Eng., Ningbo Dahongying Univ., Ningbo, China
Abstract :
Online Games are bringing obvious impact on college teaching. On the other hand,games and professional teaching can be organically combined in the college training of Software engineering. In this article, the gamification of personnel training objectives, course-teaching and platform of software engineering is described. It is explored the practical path to achieve the training objectives of software engineering for non-governmental universities of China.
Keywords :
computer aided instruction; computer games; computer science education; educational courses; educational institutions; software engineering; teaching; college teaching; college training; course-teaching; nongovernmental university; online games; personnel training objective; professional teaching; software engineering; teaching gamification; Computers; Databases; Educational institutions; Games; Psychology; Software; Three-dimensional displays; Teaching gamification; software engineering;
Conference_Titel :
Computer Science & Education (ICCSE), 2014 9th International Conference on
Conference_Location :
Vancouver, BC
Print_ISBN :
978-1-4799-2949-8
DOI :
10.1109/ICCSE.2014.6926583