DocumentCode
127231
Title
Feet movement in desktop 3D interaction
Author
Simeone, Adalberto L. ; Velloso, Eduardo ; Alexander, James ; Gellersen, Hans
Author_Institution
Sch. of Comput. & Commun., Lancaster Univ., Lancaster, UK
fYear
2014
fDate
29-30 March 2014
Firstpage
71
Lastpage
74
Abstract
In this paper we present an exploratory work on the use of foot movements to support fundamental 3D interaction tasks. Depth cameras such as the Microsoft Kinect are now able to track users´ motion unobtrusively, making it possible to draw on the spatial context of gestures and movements to control 3D UIs. Whereas multitouch and mid-air hand gestures have been explored extensively for this purpose, little work has looked at how the same can be accomplished with the feet. We describe the interaction space of foot movements in a seated position and propose applications for such techniques in three-dimensional navigation, selection, manipulation and system control tasks in a 3D modelling context. We explore these applications in a user study and discuss the advantages and disadvantages of this modality for 3D UIs.
Keywords
gesture recognition; human computer interaction; image sensors; solid modelling; 3D UI; 3D modelling context; Microsoft Kinect; desktop 3D interaction; feet movement; foot movements; fundamental 3D interaction tasks; mid-air hand gestures; seated position; three-dimensional navigation; Cameras; Foot; Legged locomotion; Mice; Navigation; Three-dimensional displays; Tracking;
fLanguage
English
Publisher
ieee
Conference_Titel
3D User Interfaces (3DUI), 2014 IEEE Symposium on
Conference_Location
Minneapolis, MN
Type
conf
DOI
10.1109/3DUI.2014.6798845
Filename
6798845
Link To Document