DocumentCode
130403
Title
Masking the effects of delays in human-to-human remote interaction
Author
Fei Su ; Bjorndalen, John Markus ; Phuong Hoai Ha ; Anshus, Otto J.
Author_Institution
Dept. of Comput. Sci., UiT The Arctic Univ. of Norway, Tromso, Norway
fYear
2014
fDate
7-10 Sept. 2014
Firstpage
719
Lastpage
728
Abstract
Humans can interact remotely with each other through computers. Systems supporting this include teleconferencing, games and virtual environments. There are delays from when a human does an action until it is reflected remotely. When delays are too large, they will result in inconsistencies in what the state of the interaction is as seen by each participant. The delays can be reduced, but they cannot be removed. When delays become too large the effects they create on the human-to-human remote interaction can be partially masked to achieve an illusion of insignificant delays. The MultiStage system is a human-to-human interaction system meant to be used by actors at remote stages creating a common virtual stage. Each actor is remotely represented by a remote presence created based on a stream of data continuously recorded about the actor and being sent to all stages. We in particular report on the subsystem of MultiStage masking the effects of delays. The most advanced masking approach is done by having each stage continuously look for late data, and when masking is determined to be needed, the system switches from using a live stream to a pre-recorded video of an actor. The system can also use a computable model of an actor creating a remote presence substituting for the live stream. The present prototype uses a simple human skeleton model.
Keywords
delays; human computer interaction; video streaming; MultiStage masking approach; MultiStage system; data stream; delay effect; human skeleton model; human-to-human remote interaction; live stream; pre-recorded video; Cameras; Computers; Delays; Games; Prototypes; Streaming media; Synchronization; Effects of Latency; Mask the effects of delays; Remote Interaction; Temporal Casual Synchrony;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Information Systems (FedCSIS), 2014 Federated Conference on
Conference_Location
Warsaw
Type
conf
DOI
10.15439/2014F137
Filename
6933084
Link To Document