DocumentCode
131144
Title
Ubiquitous virtual reality ‘To-Go’
Author
Basu, Anirban ; Johnsen, Kyle
Author_Institution
Univ. of Georgia, Athens, GA, USA
fYear
2014
fDate
March 29 2014-April 2 2014
Firstpage
161
Lastpage
162
Abstract
We propose to demonstrate a ubiquitous immersive virtual reality system that is highly scalable and accessible to a larger audience. With the advent of handheld and wearable devices, we have seen it gain considerable popularity among the common masses. We present a practical design of such a system that offers the core affordances of immersive virtual reality in a portable and untethered configuration. In addition, we have developed an extensive immersive virtual experience that involves engaging users visually and aurally. This is an effort towards integrating VR into the space and time of user workflows.
Keywords
notebook computers; ubiquitous computing; virtual reality; wearable computers; handheld devices; immersive virtual experience; portable configuration; ubiquitous immersive virtual reality system; ubiquitous virtual reality; untethered configuration; wearable devices; Educational institutions; Pediatrics; Positron emission tomography; Three-dimensional displays; Training; Virtual environments;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality (VR), 2014 iEEE
Conference_Location
Minneapolis, MN
Type
conf
DOI
10.1109/VR.2014.6802101
Filename
6802101
Link To Document