DocumentCode
133389
Title
nARratives of augmented worlds
Author
Shilkrot, Roy ; Montfort, Nick ; Maes, Pattie
Author_Institution
Media Lab., MIT, Cambridge, MA, USA
fYear
2014
fDate
10-12 Sept. 2014
Firstpage
35
Lastpage
42
Abstract
This paper presents an examination of augmented reality (AR) as a rising form of interactive narrative that combines computer-generated elements with reality, fictional with non-fictional objects, in the same immersive experience. Based on contemporary theory in narratology, we propose to view this blending of reality worlds as a metalepsis, a transgression of reality and fiction boundaries, and argue that authors could benefit from using existing conventions of narration to emphasize the transgressed boundaries, as is done in other media. Our contribution is three-fold, first we analyze the inherent connection between narrative, immersion, interactivity, fictionality and AR using narrative theory, and second we comparatively survey actual works in AR narratives from the past 15 years based on these elements from the theory. Lastly, we postulate a future for AR narratives through the perspective of the advancing technologies of both interactive narratives and AR.
Keywords
augmented reality; AR narratives; augmented reality; augmented worlds; computer-generated elements; interactive narratives; narrative theory; narratology; Computers; Context; Games; Media; Motion pictures; Virtual reality; H.5.1 [Multimedia Information Systems]: Artificial, augmented, and virtual realities—Evaluation/methodology;
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design (ISMAR-MASH'D), 2014 IEEE International Symposium on
Conference_Location
Munich
Type
conf
DOI
10.1109/ISMAR-AMH.2014.6935436
Filename
6935436
Link To Document