• DocumentCode
    1361048
  • Title

    Geodesic Distance-Based Realistic Facial Animation Using RBF Interpolation

  • Author

    Wan, Xianmei ; Liu, Shengjun ; Chen, Jim X. ; Jin, Xiaogang

  • Author_Institution
    Zhejiang Univ., Hangzhou, China
  • Volume
    14
  • Issue
    5
  • fYear
    2012
  • Firstpage
    49
  • Lastpage
    55
  • Abstract
    A geodesic distance-based approach synthesizes natural facial animations using radial basis function (RBF) interpolation. The approach consists of two parts: the geodesic distance calculation and the geodesic distance-based RBF interpolation. The method works in real time, which is important in computer games and online chatting.
  • Keywords
    computer animation; computer games; differential geometry; interpolation; radial basis function networks; computer games; geodesic distance calculation; geodesic distance-based RBF interpolation; geodesic distance-based realistic facial animation; natural facial animations; online chatting; radial basis function interpolation; Computational modeling; Euclidean distance; Facial animation; Facial features; Geodesy; Interpolation; Radial basis function networks; RBF; expression synthesis; facial animation; geodesic distance; radial basis function; scientific computing;
  • fLanguage
    English
  • Journal_Title
    Computing in Science & Engineering
  • Publisher
    ieee
  • ISSN
    1521-9615
  • Type

    jour

  • DOI
    10.1109/MCSE.2011.96
  • Filename
    6060789