• DocumentCode
    1363427
  • Title

    Consumer electronics: Video games: The next wave: Interactive video-disk technology lends reality to arcade games, but purists believe the ultimate lies in real-time computer-generated graphics

  • Author

    Perry, T.S.

  • Volume
    20
  • Issue
    12
  • fYear
    1983
  • Firstpage
    52
  • Lastpage
    59
  • Abstract
    A discussion is presented of two new developments in arcade video games. The first development is the third generation of real-time raster-based and vector-based games, offering three-dimensional solid graphics for the first time. The second is laser-disk-based games, which, while failing to give players real-time control and the freedom to move at will in the game, overwhelm them with graphics heretofore achieved only on movie screens. Other topics examined are: the next generation of computer games and vector graphics.
  • Keywords
    personal computing; sports and entertainment; arcade video games; laser-disk-based games; personal computing; real-time raster-based; sports and entertainment; three-dimensional solid graphics; vector graphics; vector-based games; Companies; Computers; Games; Graphics; Lasers; Microprocessors; Real-time systems;
  • fLanguage
    English
  • Journal_Title
    Spectrum, IEEE
  • Publisher
    ieee
  • ISSN
    0018-9235
  • Type

    jour

  • DOI
    10.1109/MSPEC.1983.6370060
  • Filename
    6370060