• DocumentCode
    13757
  • Title

    GridStore: A Puzzle-Based Storage System With Decentralized Control

  • Author

    Gue, Kevin R. ; Furmans, K. ; Seibold, Z. ; Uludag, Onur

  • Author_Institution
    Ind. & Syst. Eng., Auburn Univ., Auburn, AL, USA
  • Volume
    11
  • Issue
    2
  • fYear
    2014
  • fDate
    Apr-14
  • Firstpage
    429
  • Lastpage
    438
  • Abstract
    We describe a high-density storage system for physical goods in which identical conveyor modules can be plugged together to store and retrieve unit-loads or small containers. Material movement conforms to the “puzzle architecture” found in popular board games such as the 15-puzzle and Rush Hour. Control of the system is decentralized, meaning that each module contains identical operating logic that directs its behavior based on local conditions and message passing. We prove the system deadlock-free and show its performance under a wide variety of operating configurations.
  • Keywords
    containers; conveyors; decentralised control; storage automation; GridStore; Rush Hour; board games; containers; decentralized control system; high-density storage system; identical conveyor modules; identical operating logic; material movement; message passing; operating configurations; physical goods; puzzle architecture; puzzle-based storage system; system deadlock-free; unit-loads; Centralized control; Decentralized control; Materials; Materials handling; Message passing; Protocols; System recovery; Decentralized control; message passing; multi-agent systems; object oriented modeling; storage automation;
  • fLanguage
    English
  • Journal_Title
    Automation Science and Engineering, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1545-5955
  • Type

    jour

  • DOI
    10.1109/TASE.2013.2278252
  • Filename
    6601725