• DocumentCode
    1386291
  • Title

    Building a Virtual World: The Pipeline and Process

  • Author

    Hallisey, Brad

  • Author_Institution
    ArenaNet
  • Volume
    45
  • Issue
    12
  • fYear
    2012
  • Firstpage
    90
  • Lastpage
    92
  • Abstract
    Game creation is a highly iterative and challenging process that involves three major disciplines-art, design, and engineering.
  • Keywords
    art; computer games; iterative methods; virtual reality; art; design; engineering; game creation; iterative process; virtual world; Art; Cities and towns; Design methodology; Games; Iterative methods; Guild Wars 2; MMOs; entertainment computing; videogames;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/MC.2012.402
  • Filename
    6383163