• DocumentCode
    1397196
  • Title

    Interactive space deformation with hardware-assisted rendering

  • Author

    Kurzion, Yair ; Yagel, Roni

  • Author_Institution
    Ohio State Univ., Columbus, OH, USA
  • Volume
    17
  • Issue
    5
  • fYear
    1997
  • Firstpage
    66
  • Lastpage
    77
  • Abstract
    The authors introduce a new approach for the deformation of surface and raster models in two and three dimensions. Rather than deforming the model, they deform the agents employed to render it. The method uses one deformation tool (the deflector) to deform any object that is ray traceable. Based on deforming the rendering primitives rather than objects, the approach invests computation effort only in those regions of the model that contribute to the final image
  • Keywords
    computational geometry; ray tracing; rendering (computer graphics); computation effort; deflector; hardware-assisted rendering; image; interactive space deformation; raster model deformation; ray traceable object; rendering primitives; surface model deformation; Casting; Deformable models; Gravity; Head; Magnetic resonance imaging; Rendering (computer graphics); Shape; Visual effects;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.610209
  • Filename
    610209