DocumentCode
1415313
Title
Principles versus patterns
Author
Pescio, Carlo
Volume
30
Issue
9
fYear
1997
fDate
9/1/1997 12:00:00 AM
Firstpage
130
Lastpage
131
Abstract
Early in the history of programming, brilliant people realized that every good software system has some desirable properties: It should be extensible; parts of it should be modifiable without major impact on other parts; and so on. Because of the Feigenbaum Bottleneck, it is very hard to describe precise, step-by-step instructions to build systems with such properties. It is easier to articulate the desirable properties in the form of design principles. Over the years, the wealth of knowledge accumulated as design principles has reached a critical mass. Entire books are now dedicated to the subject. Still, despite this body of knowledge, design remains difficult. A major problem is that principles are ambiguous and not very constructive. In more recent times, design patterns have emerged as a valid alternative to the principles-driven approach. If principles represent the “say-what” approach to design, patterns are the “show-how” way
Keywords
programming; systems analysis; Feigenbaum Bottleneck; design patterns; design principles; programming; software system; Books; Electrical engineering; History; Humans; Job design; Natural languages; Pattern analysis; Software design; Software systems;
fLanguage
English
Journal_Title
Computer
Publisher
ieee
ISSN
0018-9162
Type
jour
DOI
10.1109/2.612257
Filename
612257
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