• DocumentCode
    1415313
  • Title

    Principles versus patterns

  • Author

    Pescio, Carlo

  • Volume
    30
  • Issue
    9
  • fYear
    1997
  • fDate
    9/1/1997 12:00:00 AM
  • Firstpage
    130
  • Lastpage
    131
  • Abstract
    Early in the history of programming, brilliant people realized that every good software system has some desirable properties: It should be extensible; parts of it should be modifiable without major impact on other parts; and so on. Because of the Feigenbaum Bottleneck, it is very hard to describe precise, step-by-step instructions to build systems with such properties. It is easier to articulate the desirable properties in the form of design principles. Over the years, the wealth of knowledge accumulated as design principles has reached a critical mass. Entire books are now dedicated to the subject. Still, despite this body of knowledge, design remains difficult. A major problem is that principles are ambiguous and not very constructive. In more recent times, design patterns have emerged as a valid alternative to the principles-driven approach. If principles represent the “say-what” approach to design, patterns are the “show-how” way
  • Keywords
    programming; systems analysis; Feigenbaum Bottleneck; design patterns; design principles; programming; software system; Books; Electrical engineering; History; Humans; Job design; Natural languages; Pattern analysis; Software design; Software systems;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/2.612257
  • Filename
    612257