DocumentCode :
1454461
Title :
Shortest path planning on topographical maps
Author :
Saab, Youssef ; VanPutte, Michael
Author_Institution :
Dept. of Comput. Sci. & Eng., Missouri Univ., Columbia, MO, USA
Volume :
29
Issue :
1
fYear :
1999
fDate :
1/1/1999 12:00:00 AM
Firstpage :
139
Lastpage :
150
Abstract :
This paper introduces a new algorithm for quickly answering repetitive least-cost queries between pairs of points on the Earth´s surface as represented by digital topographical maps. The algorithm uses a three-step process; preprocessing, geometrically modified Dijkstra search, and postprocessing. The preprocessing step computes and saves highly valuable global information that describes the underlying geometry of the terrain. The search step solves shortest path queries using a modified Dijkstra algorithm that takes advantage of the preprocessed information to “jump” quickly across flat terrain and decide whether a path should go over or through a high-cost region. The final step is a path improvement process that straightens and globally improves the path. Our algorithm partitions the search space into free regions and obstacle regions. However, unlike other algorithms using this approach, our algorithm keeps the option of passing through an obstacle region
Keywords :
cartography; computational geometry; geophysics computing; optimisation; search problems; topography (Earth); Dijkstra search; Earth surface; digital topographical maps; free regions; obstacle regions; postprocessing; preprocessing; search space; shortest path planning; terrain geometry; Computational geometry; Computer science; Costs; Information geometry; Partitioning algorithms; Path planning; Sea surface; Spatial databases; Surface contamination; Surface topography;
fLanguage :
English
Journal_Title :
Systems, Man and Cybernetics, Part A: Systems and Humans, IEEE Transactions on
Publisher :
ieee
ISSN :
1083-4427
Type :
jour
DOI :
10.1109/3468.736370
Filename :
736370
Link To Document :
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