DocumentCode
145494
Title
[Poster] Representing degradation of real objects using augmented reality
Author
Ogawa, Tomomi ; Manabe, Yusuke ; Yata, Noriko
fYear
2014
fDate
10-12 Sept. 2014
Firstpage
285
Lastpage
286
Abstract
Much research in augmented reality (AR) technology attempts to match the textures of virtual objects with real world. However, the textures of real objects must also be rendered consistent with virtual information. This paper proposes a method for representing the degradation of real objects in virtual time. Real-world depth information, used to build three-dimensional models of real objects, is captured by a RGB-D camera. The degradation of real objects is then represented by superimposing the degradation texture onto the real object.
Keywords
augmented reality; image representation; AR technology; RGB-D camera; augmented reality; real object degradation representation; real-world depth information; red-green-blue-depth camera; three-dimensional model; virtual objects; Augmented reality; Cameras; Degradation; Real-time systems; Shape; Solid modeling; Visualization; Augmented Reality; Degradation; RGB-D Camera;
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality (ISMAR), 2014 IEEE International Symposium on
Conference_Location
Munich
Type
conf
DOI
10.1109/ISMAR.2014.6948452
Filename
6948452
Link To Document