DocumentCode :
1478862
Title :
Effects of the Alignment Between a Haptic Device and Visual Display on the Perception of Object Softness
Author :
Widmer, Antoine ; Hu, Yaoping
Author_Institution :
Dept. of Electr. & Comput. Eng., Univ. of Calgary, Calgary, AB, Canada
Volume :
40
Issue :
6
fYear :
2010
Firstpage :
1146
Lastpage :
1155
Abstract :
Virtual reality (VR) has been gaining popularity in surgical planning and simulation. Most VR surgical simulation systems provide haptic (pertinent to the sense of touch) and visual information simultaneously using certain alignments between a haptic device and visual display. A critical aspect of such VR surgical systems is to represent both haptic and visual information accurately to avoid perceptual illusions (e.g., to distinguish the softness of organs/tissues). This study compared three different alignments (same-location alignment, vertical alignment, and horizontal alignment) between a haptic device and visual display that are widely used in VR systems. We conducted three experiments to study the influence of each alignment on the perception of object softness. In each experiment, we tested 15 different human subjects with varying availability of haptic and visual information. During each trial, the task of the subject was to discriminate object softness between two deformable balls in different viewing angles. We analyzed the following dependent measurements: subject perception of object softness and objective measurements of maximum force and maximum pressing depth. The analysis results reveal that all three alignments (independent variables) have similar effect on subjective perception of object softness within the interval of viewing angles from -7.5° to +7.5°. The viewing angle does not affect objective measurements. The same-location alignment requires less physical effort compared with the other two alignments. These observations have implications in creating accurate simulation and interaction for VR surgical systems.
Keywords :
computer displays; haptic interfaces; medical computing; surgery; virtual reality; alignment effect; haptic device; maximum force measurement; maximum pressing depth; object softness perception; surgical planning; virtual reality; visual display; Computational modeling; Computer displays; Force measurement; Haptic interfaces; Humans; Medical simulation; Pressing; Surgery; Testing; Virtual reality; Artificial; augmented; human information processing; interaction styles; virtual realities (VRs);
fLanguage :
English
Journal_Title :
Systems, Man and Cybernetics, Part A: Systems and Humans, IEEE Transactions on
Publisher :
ieee
ISSN :
1083-4427
Type :
jour
DOI :
10.1109/TSMCA.2010.2045370
Filename :
5454277
Link To Document :
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