DocumentCode
153134
Title
Extension of GBVS to 3D media
Author
Zdziarski, Zbigniew ; Dahyot, Rozenn
Author_Institution
Sch. of Comput. Sci. & Stat., Trinity Coll. Dublin, Dublin, Ireland
fYear
2014
fDate
23-25 April 2014
Firstpage
2296
Lastpage
2300
Abstract
Visual saliency has been studied extensively in the past decades through perceptual studies using eye tracking technologies and 2D displays. Visual saliency algorithms have been successfully developed to mimick the human ability to quickly spot informative local areas in images. This paper proposes to investigate the extension of visual saliency algorithms to media displayed in 3D. We show first that the Graph-Based Visual Saliency (GBVS) algorithm outperforms all the other common 2D algorithms as well as their 3D extensions. This paper then extends GBVS to 3D and shows that these new 3D GBVS based algorithms outperform other past algorithms.
Keywords
computer vision; object tracking; 2D displays; 3D media; GBVS algorithm; GBVS extension; eye tracking technologies; graph-based visual saliency algorithm; Algorithm design and analysis; Computational modeling; Conferences; Signal processing algorithms; Stereo image processing; Three-dimensional displays; Visualization; 3D media; Visual saliency;
fLanguage
English
Publisher
ieee
Conference_Titel
Signal Processing and Communications Applications Conference (SIU), 2014 22nd
Conference_Location
Trabzon
Type
conf
DOI
10.1109/SIU.2014.6830723
Filename
6830723
Link To Document