DocumentCode :
1561802
Title :
XOBS: A formalism for representing the behavior of virtual objects
Author :
Goad, Chris
Author_Institution :
SILMA Inc., Portland, OR, USA
fYear :
1993
Firstpage :
260
Lastpage :
266
Abstract :
Any successful technology for the construction of complex virtual worlds must be based on an expandable repository of components and a robust technology for assembling these components into progressively more complex objects and subworlds. There are two aspects to virtual world assembly: construction of physical shape and appearance, and construction of behavior. A representation for behavior that fully supports component-based assembly technology is presented. The representation is embodied in a software product which interfaces easily to existing modeling and rendering software
Keywords :
object-oriented programming; rendering (computer graphics); software libraries; user interfaces; virtual reality; XOBS; component-based assembly technology; expandable repository; modeling; object oriented programming; rendering software; software product; virtual objects; virtual world assembly; Assembly; Computer languages; Containers; Filling; Graphical user interfaces; Large-scale systems; Modems; Object oriented programming; Robustness; Shape;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
AI, Simulation, and Planning in High Autonomy Systems, 1993. Integrating Virtual Reality and Model-Based Environments. Proceedings. Fourth Annual Conference
Conference_Location :
Tucson, AZ
Print_ISBN :
0-8186-4020-0
Type :
conf
DOI :
10.1109/AIHAS.1993.410604
Filename :
410604
Link To Document :
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