DocumentCode :
1577945
Title :
Real-time Forest Simulation for a Flight Simulator using a GPU; Graphics Card Acceleration
Author :
Laferté, Jean-Marc ; Daussin, Guillaume ; Flifla, Jihed ; Haigron, Pascal
Author_Institution :
Comput. Sci. Dept, Grad. Eng. Sch., Bruz
fYear :
2008
Firstpage :
1
Lastpage :
7
Abstract :
This paper concerns the real-time simulation of forests for a flight simulator, exploiting the capacities of recent graphics cards. As we will show, these architectures coupled with recent ergonomic environments like CUDA allow C-programmers to implement highly parallelizable algorithms to be executed on GPU, without being specialized in parallel programming. The first results exhibited are quite encouraging and promote these technologies. The algorithm devised can display forests with different tree densities, with performances near real -time, for scenes with about one million trees.
Keywords :
aerospace simulation; computer graphic equipment; forestry; rendering (computer graphics); compute unified device architecture; flight simulator; graphics cards; graphics processing unit; graphics rendering; real-time forest simulation; trees; Acceleration; Aerospace simulation; Computational modeling; Computer displays; Computer graphics; Computer simulation; Layout; Parallel programming; Rendering (computer graphics); Tree graphs; CUDA; Computer graphics; GPU (Graphics Processing Unit); Open GL; flight simulator; image generation; real-time programming; trees rendering;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information and Communication Technologies: From Theory to Applications, 2008. ICTTA 2008. 3rd International Conference on
Conference_Location :
Damascus
Print_ISBN :
978-1-4244-1751-3
Electronic_ISBN :
978-1-4244-1752-0
Type :
conf
DOI :
10.1109/ICTTA.2008.4530097
Filename :
4530097
Link To Document :
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