DocumentCode
1601003
Title
Design and evaluation of a Serious Game for immersive cultural training
Author
Froschauer, Josef ; Seidel, Ingo ; Gärtner, Markus ; Berger, Helmut ; Merkl, Dieter
Author_Institution
Matrixware Inf. Services GmbH, Vienna, Austria
fYear
2010
Firstpage
253
Lastpage
260
Abstract
3D Virtual Worlds have the potential to expand the knowledge of a foreign culture by presenting the information in a visual context. In this paper we describe the design and evaluation of ICURA, a Serious Game that provides an opportunity to learn more about Japanese culture and etiquette. ICURA incorporates different game design and learning principles to effectively communicate knowledge. The main goal is to combine aspects of learning and fun in an immersive 3D Environment to make the communication of knowledge an entertaining experience. We evaluated the game through a user study with 20 participants. The comparison of pre- and post-test results highlights the positive learning effect of ICURA.
Keywords
computer games; virtual reality; 3D environment; 3D virtual world; ICURA; Japanese culture; foreign culture; game design; immersive cultural training; learning principle; serious game; visual context; Context; Cultural differences; Games; Solid modeling; Three dimensional displays; Training;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Systems and Multimedia (VSMM), 2010 16th International Conference on
Conference_Location
Seoul
Print_ISBN
978-1-4244-9027-1
Electronic_ISBN
978-1-4244-9026-4
Type
conf
DOI
10.1109/VSMM.2010.5665978
Filename
5665978
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