• DocumentCode
    1601003
  • Title

    Design and evaluation of a Serious Game for immersive cultural training

  • Author

    Froschauer, Josef ; Seidel, Ingo ; Gärtner, Markus ; Berger, Helmut ; Merkl, Dieter

  • Author_Institution
    Matrixware Inf. Services GmbH, Vienna, Austria
  • fYear
    2010
  • Firstpage
    253
  • Lastpage
    260
  • Abstract
    3D Virtual Worlds have the potential to expand the knowledge of a foreign culture by presenting the information in a visual context. In this paper we describe the design and evaluation of ICURA, a Serious Game that provides an opportunity to learn more about Japanese culture and etiquette. ICURA incorporates different game design and learning principles to effectively communicate knowledge. The main goal is to combine aspects of learning and fun in an immersive 3D Environment to make the communication of knowledge an entertaining experience. We evaluated the game through a user study with 20 participants. The comparison of pre- and post-test results highlights the positive learning effect of ICURA.
  • Keywords
    computer games; virtual reality; 3D environment; 3D virtual world; ICURA; Japanese culture; foreign culture; game design; immersive cultural training; learning principle; serious game; visual context; Context; Cultural differences; Games; Solid modeling; Three dimensional displays; Training;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Systems and Multimedia (VSMM), 2010 16th International Conference on
  • Conference_Location
    Seoul
  • Print_ISBN
    978-1-4244-9027-1
  • Electronic_ISBN
    978-1-4244-9026-4
  • Type

    conf

  • DOI
    10.1109/VSMM.2010.5665978
  • Filename
    5665978