DocumentCode
1648825
Title
iFiction: Mobile technology, new media, Mixed Reality and literary creativity in English teaching
Author
Chinthammit, Winyu ; Thomas, Angela
Author_Institution
Human Interface Technology Laboratory, Australia, University of Tasmania
fYear
2012
Firstpage
39
Lastpage
46
Abstract
iFiction is a location-based mobile application using Mixed Reality and multimedia technologies designed to enhance and transform children´s interactive, participatory and innovative experiences with English literature. With this app, children author their own interactive reversionings of literary texts using a range of traditional multimedia technologies (such as text, audio, photo, video) as well as Mixed Reality (MR) technologies and then manipulate these media into a MR layering of the story that can be placed within a particular context of space and time, blending virtual and actual reality. iFiction uses theories of multimodal authoring and principles drawn from alternate reality gaming to create a unique context for children to learn to be sophisticated content creators, and to engage in critical and reflective cultural practice. We will report preliminary findings from our pilot project with school children as an indicative proof of concept of iFiction.
Keywords
Context; Educational institutions; Global Positioning System; Media; Mobile communication; Virtual reality; English literature teaching; Location-based storytelling; Mixed Reality; Mobile application; Multimodal authoring; Narrative; Participatory media;
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality (ISMAR-AMH), 2012 IEEE International Symposium on
Conference_Location
Atlanta, GA, USA
Print_ISBN
978-1-4673-4663-4
Electronic_ISBN
978-1-4673-4664-1
Type
conf
DOI
10.1109/ISMAR-AMH.2012.6483987
Filename
6483987
Link To Document