DocumentCode
1660191
Title
Fast local stereo matching using two-level adaptive cost filtering
Author
Qingqing Yang ; Dongxiao Li ; LiangHao Wang ; Ming Zhang
Author_Institution
Inst. of Inf. & Commun. Eng., Zhejiang Univ., Hangzhou, China
fYear
2013
Firstpage
1986
Lastpage
1990
Abstract
Recent local stereo correspondence algorithms achieve accurate results by performing effective cost aggregation. In this paper, we solve the cost aggregation problem in the view of cost-volume filtering. A novel concept named “two-level local adaptation” is introduced to guide the proposed filtering approach. Also, a novel post-processing method is proposed to handle both occlusions and textureless regions. The improvement of performance is confirmed by applying it to the proposed stereo correspondence algorithm. The overall method generates competitive results, and outperforms methods that use the similar filtering technique. By implementing the entire algorithm on the GPU, it can achieve about 10 frames/s for typical stereo pairs with a resolution of 640×360 and a disparity range of 20 pixels.
Keywords
adaptive filters; image matching; image texture; stereo image processing; GPU; cost aggregation problem; cost-volume filtering; fast local stereo matching; local stereo correspondence algorithm; occlusion handling; performance improvement; post-processing method; stereo pairs; textureless region handling; two-level adaptive cost filtering; two-level local adaptation; Accuracy; Benchmark testing; Graphics processing units; Image color analysis; Kernel; Runtime; Venus; cost filtering; local stereo correspondence; post-processing; two-level local adaptation;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech and Signal Processing (ICASSP), 2013 IEEE International Conference on
Conference_Location
Vancouver, BC
ISSN
1520-6149
Type
conf
DOI
10.1109/ICASSP.2013.6638001
Filename
6638001
Link To Document