• DocumentCode
    1660191
  • Title

    Fast local stereo matching using two-level adaptive cost filtering

  • Author

    Qingqing Yang ; Dongxiao Li ; LiangHao Wang ; Ming Zhang

  • Author_Institution
    Inst. of Inf. & Commun. Eng., Zhejiang Univ., Hangzhou, China
  • fYear
    2013
  • Firstpage
    1986
  • Lastpage
    1990
  • Abstract
    Recent local stereo correspondence algorithms achieve accurate results by performing effective cost aggregation. In this paper, we solve the cost aggregation problem in the view of cost-volume filtering. A novel concept named “two-level local adaptation” is introduced to guide the proposed filtering approach. Also, a novel post-processing method is proposed to handle both occlusions and textureless regions. The improvement of performance is confirmed by applying it to the proposed stereo correspondence algorithm. The overall method generates competitive results, and outperforms methods that use the similar filtering technique. By implementing the entire algorithm on the GPU, it can achieve about 10 frames/s for typical stereo pairs with a resolution of 640×360 and a disparity range of 20 pixels.
  • Keywords
    adaptive filters; image matching; image texture; stereo image processing; GPU; cost aggregation problem; cost-volume filtering; fast local stereo matching; local stereo correspondence algorithm; occlusion handling; performance improvement; post-processing method; stereo pairs; textureless region handling; two-level adaptive cost filtering; two-level local adaptation; Accuracy; Benchmark testing; Graphics processing units; Image color analysis; Kernel; Runtime; Venus; cost filtering; local stereo correspondence; post-processing; two-level local adaptation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Acoustics, Speech and Signal Processing (ICASSP), 2013 IEEE International Conference on
  • Conference_Location
    Vancouver, BC
  • ISSN
    1520-6149
  • Type

    conf

  • DOI
    10.1109/ICASSP.2013.6638001
  • Filename
    6638001