• DocumentCode
    1662213
  • Title

    Evolution of 3D games on mobile phones

  • Author

    Chehimi, Fadi ; Coulton, Paul ; Edwards, Reuben

  • Author_Institution
    Dept. of Commun. Syst., Lancaster Univ., UK
  • fYear
    2005
  • Firstpage
    173
  • Lastpage
    179
  • Abstract
    While there is no doubt that there will be an increasing trend towards 3D games on mobile devices the resource constraints of the devices themselves and the highly variable nature of the environment present considerable challenges for games developers. In this paper we consider some of the current constraints together with current and, probable, future developments both in the software and hardware of mobile phones that will enable more sophisticated games to be developed. As part of this process we benchmark some of the latest and most prevalent software and devices to ascertain both the quality of the graphics produced and the effects on the battery life. Whilst we are certain that 3D games play an important future in the success of future mobile services the current baseline for development is highly variable and presents difficulties for games programmers both in development and wide scale distribution.
  • Keywords
    computer games; computer graphics; mobile computing; mobile handsets; 3D games; computer graphics; game programmers; mobile computing; mobile phone; Bandwidth; Batteries; Europe; Graphics; Hardware; Manufacturing; Mobile handsets; Programming profession; Rendering (computer graphics); Software quality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mobile Business, 2005. ICMB 2005. International Conference on
  • Print_ISBN
    0-7695-2367-6
  • Type

    conf

  • DOI
    10.1109/ICMB.2005.39
  • Filename
    1493605