DocumentCode
1663407
Title
GPU based implementation of recursive digital filtering algorithms
Author
Dong-hwan Lee ; Wonyong Sung
Author_Institution
Dept. of Electr. Eng. & Comput. Sci., Seoul Nat. Univ., Seoul, South Korea
fYear
2013
Firstpage
2684
Lastpage
2687
Abstract
Recursive filtering is widely used for many signal processing applications. Speeding-up the computation of recursive filtering using many processing elements is difficult because of the dependency problem. In this paper, massively parallel computation of recursive filtering algorithms using GPGPUs (General Purpose Graphics Processing Units) is studied. The proposed method uses the multi-block parallel processing algorithm, where each thread executes one block of data as independently as possible. To resolve the dependency among threads, we develop a fast look-ahead method that shows high efficiency even when thousands of threads are used. The developed method has been implemented using Nvidia GTX 285 GPU and shows over 15 times of speed-up when compared to sequential CPU based implementations.
Keywords
graphics processing units; parallel processing; recursive filters; GPGPU; Nvidia GTX 285 GPU; general purpose graphics processing unit; look-ahead method; multiblock parallel processing algorithm; recursive digital filtering algorithm; signal processing application; Central Processing Unit; Computer architecture; Equations; Graphics processing units; Instruction sets; Mathematical model; Parallel processing; Recursive filtering; graphics processing unit (GPU); look-ahead method; parallel computation;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech and Signal Processing (ICASSP), 2013 IEEE International Conference on
Conference_Location
Vancouver, BC
ISSN
1520-6149
Type
conf
DOI
10.1109/ICASSP.2013.6638143
Filename
6638143
Link To Document