DocumentCode
1684303
Title
Modeling and prediction of computer and video game playing age structured population in USA
Author
Sriram, T.K. ; Dhar, Joydip
fYear
2013
Firstpage
1
Lastpage
5
Abstract
Stage structured based population models have found many applications in the recent years. In this paper an age structured population model is developed and implemented to study the trends in the computer and video game playing population of US. The entire game paying population is divided into three compartments on the basis of the age group to which they belong. After simulating the mathematical model, a forecast of the number of game players in each stage as well as an approximation of the average age of game players in future has been made.
Keywords
age issues; computer games; USA; computer game playing age structured population; stage structured based population models; video game playing age structured population; Biological system modeling; Computational modeling; Computers; Games; Mathematical model; Sociology; Statistics; Age structure; Forecasting; Mathematical modeling; Stage structure;
fLanguage
English
Publisher
ieee
Conference_Titel
Engineering (NUiCONE), 2013 Nirma University International Conference on
Conference_Location
Ahmedabad
Print_ISBN
978-1-4799-0726-7
Type
conf
DOI
10.1109/NUiCONE.2013.6780206
Filename
6780206
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