DocumentCode :
1706731
Title :
Head-turning approach to eye-tracking in immersive virtual environments
Author :
Sherstyuk, Andrei ; Dey, Arindam ; Sandor, Christian
Author_Institution :
Univ. of Hawaii, Honolulu, HI, USA
fYear :
2012
Firstpage :
137
Lastpage :
138
Abstract :
Reliable and unobtrusive eye tracking remains a technical challenge for immersive virtual environment, especially when Head Mounted Displays (HMD) are used for visualization and users are allowed to move freely in the environment. In this work, we provide experimental evidence that gaze direction can be safely approximated by user head rotation, in HMD-based Virtual Reality (VR) applications, where users actively interact with the environment. We discuss the application range of our approach and consider possible extensions.
Keywords :
data visualisation; eye; helmet mounted displays; virtual reality; HMD-based virtual reality applications; eye-tracking; head mounted displays; head-turning approach; immersive virtual environments; user head rotation; visualization; Educational institutions; Hardware; Head; Humans; Magnetic heads; Tracking; Virtual reality; I.3.6 [Computer Graphics]: Methodology and Techniques — Interaction techniques; I.3.7 [Computer Graphics]: Three-dimensional Graphics and Realism — Virtual Reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Short Papers and Posters (VRW), 2012 IEEE
Conference_Location :
Costa Mesa, CA
ISSN :
1087-8270
Print_ISBN :
978-1-4673-1247-9
Type :
conf
DOI :
10.1109/VR.2012.6180919
Filename :
6180919
Link To Document :
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