Title :
GamiMUSTication transforming learning to drive 21st century skills
Author :
Salcito, Anthony
Author_Institution :
Worldwide Public Sector Education, Microsoft Corp.
Abstract :
As vice president of education for Microsoft Corp.´s Worldwide Public Sector organization, Anthony Salcito works with education institutions and partners globally to embrace technology to optimize learning environments and student achievement. In this role, Salcito oversees the worldwide execution of Microsoft´s vision for education and its partnership and technology outreach efforts via the Partners in Learning, Partners for Technology Access, and Public and Private Alliances programs. He was the catalyst for Microsoft´s involvement in the creation of the School of the Future — Microsoft´s participation with the School District of Philadelphia to build an innovative high school in the city of Philadelphia, which has served as a blueprint for Microsoft´s worldwide Innovative Schools program. Salcito created the Microsoft Technology Friends Network, which links IT professionals and developers to schools and nonprofits to donate their technical expertise to aid with technology support.
Keywords :
Cities and towns; Conferences; Educational institutions; Games; Organizations; Technological innovation;
Conference_Titel :
Games Innovation Conference (IGIC), 2012 IEEE International
Conference_Location :
Rochester, NY, USA
Print_ISBN :
978-1-4673-1359-9
DOI :
10.1109/IGIC.2012.6329826