DocumentCode
17487
Title
Premo: DreamWorks Animation´s New Approach to Animation
Author
DiLorenzo, Paul Carmen
Volume
35
Issue
4
fYear
2015
fDate
July-Aug. 2015
Firstpage
14
Lastpage
21
Abstract
Premo offers a state-of-the-art animator experience with fully deforming characters, complex environments, and real-time lighting that is indicative of final rendered images. The technology used in Premo unlocks novel workflows that keep an animator highly efficient and engaged in the creative process. The result is a natural interface for 3D animation, in contrast to the highly technical interfaces often required by other professional animation tools. Premo was successfully deployed on the feature animated film How to Train Your Dragon 2 and is now being used by all DreamWorks animators.
Keywords
computer animation; rendering (computer graphics); 3D animation; DreamWorks Animation; Premo; animation approach; animator experience; complex environments; feature animated film; natural interface; professional animation tools; real-time lighting; rendered images; Animation; Films; Lighting; Motion pictures; Production; Visualization; 3D animation; Apollo; DreamWorks Animation; LibEE; Premo; animation; character animation; computer graphics; graphics applications;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2015.83
Filename
7160909
Link To Document