• DocumentCode
    17487
  • Title

    Premo: DreamWorks Animation´s New Approach to Animation

  • Author

    DiLorenzo, Paul Carmen

  • Volume
    35
  • Issue
    4
  • fYear
    2015
  • fDate
    July-Aug. 2015
  • Firstpage
    14
  • Lastpage
    21
  • Abstract
    Premo offers a state-of-the-art animator experience with fully deforming characters, complex environments, and real-time lighting that is indicative of final rendered images. The technology used in Premo unlocks novel workflows that keep an animator highly efficient and engaged in the creative process. The result is a natural interface for 3D animation, in contrast to the highly technical interfaces often required by other professional animation tools. Premo was successfully deployed on the feature animated film How to Train Your Dragon 2 and is now being used by all DreamWorks animators.
  • Keywords
    computer animation; rendering (computer graphics); 3D animation; DreamWorks Animation; Premo; animation approach; animator experience; complex environments; feature animated film; natural interface; professional animation tools; real-time lighting; rendered images; Animation; Films; Lighting; Motion pictures; Production; Visualization; 3D animation; Apollo; DreamWorks Animation; LibEE; Premo; animation; character animation; computer graphics; graphics applications;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2015.83
  • Filename
    7160909