• DocumentCode
    1751273
  • Title

    Multiresolution texture for photorealistic rendering

  • Author

    Mayer, Heinz ; Leberl, Franz ; Bornik, Alexander ; Bauer, Joachim ; Karner, Konrad

  • Author_Institution
    Inst. for Comput. Graphics & Vision, Graz Univ. of Technol., Austria
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    109
  • Lastpage
    116
  • Abstract
    This paper presents a method to automatically calculate texture maps for a given 3D object from a sequence of images. It is used in our image-based modeling approach after the registration of the images and the geometric modeling has been done. We show that the presented method uses the information from all images by implicitly applying a weighting function. Using this approach, the consideration of modeled occlusions as well as the detection and removal of non-modeled occlusions is accomplished. The final resolution of the texture maps can be adjusted on a pixel/cm basis
  • Keywords
    computational geometry; hidden feature removal; image registration; image resolution; image sequences; image texture; realistic images; solid modelling; 3D object; geometric modeling; image registration; image sequence; image-based modeling approach; multiresolution texture; occlusions; photorealistic rendering; resolution adjustment; texture maps; weighting function; Cities and towns; Computer graphics; Computer vision; Geometry; Image reconstruction; Layout; Rendering (computer graphics); Solid modeling; Virtual reality; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Spring Conference on, 2001.
  • Conference_Location
    Budmerice
  • Print_ISBN
    0-7695-1215-1
  • Type

    conf

  • DOI
    10.1109/SCCG.2001.945345
  • Filename
    945345