• DocumentCode
    1786532
  • Title

    A depth optimization method for 2D-to-3D conversion based on RGB-D images

  • Author

    Chen Hua ; Liu Tao ; Ge Mengshu ; Zhuang Bojin

  • Author_Institution
    Sch. of Inf. & Commun. Eng., Beijing Univ. of Posts & Telecommun., Beijing, China
  • fYear
    2014
  • fDate
    19-21 Sept. 2014
  • Firstpage
    223
  • Lastpage
    227
  • Abstract
    2D-to-3D conversion is one of the key technologies in stereoscopic video. Its visual qualities depend on the qualities of depth image estimation and virtual viewpoint image rendering. Although there are many methods to get depth information, the depth information still has some errors because of calculation errors and noises, which influences the visual qualities of the generated virtual viewpoint image. This paper proposes a depth image optimization method to improve the qualities of virtual viewpoint image. It utilizes the surface normal information to segment objects and obtain the smooth factor of depth image. The experimental results demonstrate that our method can denoise and smooth the original depth map effectively.
  • Keywords
    image segmentation; optimisation; rendering (computer graphics); stereo image processing; video signal processing; 2D-to-3D conversion; RGB-D images; depth image estimation; depth image optimization method; depth information; depth map; object segmentation; stereoscopic video; surface normal information; virtual viewpoint image rendering; visual quality; Image segmentation; Merging; Shape; Stereo image processing; Surface treatment; Three-dimensional displays; Vectors; 2D-to-3D conversion; RGB-D; depth map; surface normal;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Network Infrastructure and Digital Content (IC-NIDC), 2014 4th IEEE International Conference on
  • Conference_Location
    Beijing
  • Print_ISBN
    978-1-4799-4736-2
  • Type

    conf

  • DOI
    10.1109/ICNIDC.2014.7000298
  • Filename
    7000298