DocumentCode :
1800948
Title :
Evaluation the Efficacy of Computer - Based Training Using Tangible User Interface for Low-Function Children with Autism
Author :
Sitdhisanguan, Karanya ; Chotikakamthorn, Nopporn ; Dechaboon, Ajchara ; Out, Patcharaporn
Author_Institution :
Fac. of Inf. Technol., King Mongkut´´s Inst. of Technol. Ladkrabang, Bangkok
fYear :
2008
fDate :
17-19 Nov. 2008
Firstpage :
70
Lastpage :
74
Abstract :
Recently, the number of children having autism disorder increases rapidly all over the world. Computer-based training (CBT) has been applied to autism spectrum disorder treatment. Most CBT applications are based on the standard WIMP interface. However, recent study suggests that a tangible user interface (TUI) is easier to use for children with autism than the WIMP interface. In this paper, the efficiency of the TUI training system is considered, in comparison with a conventional method of training basic geometric shape classification. A CBT system with TUI was developed using standard computer equipment and a consumer video camera. The experiment was conducted to measure learning efficacy of the new system and the conventional training method. The results show that, under the same time constraint, children with autism who practiced with the new system were able to learn more shapes than those participating in the conventional method.
Keywords :
computational geometry; computer based training; diseases; handicapped aids; haptic interfaces; image classification; neurophysiology; paediatrics; patient treatment; video cameras; WIMP interface; children autism spectrum disorder treatment; computer equipment; computer-based training efficacy evaluation; consumer video camera; geometric shape classification; tangible user interface training system; Application software; Autism; Computer interfaces; Hospitals; Information technology; Medical treatment; Pediatrics; Shape; User interfaces; Virtual reality; Autism; Evaluation; Interaction Technique; Tangible user interface; Training;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Games and Intelligent Toys Based Education, 2008 Second IEEE International Conference on
Conference_Location :
Banff, BC
Print_ISBN :
978-0-7695-3409-1
Type :
conf
DOI :
10.1109/DIGITEL.2008.28
Filename :
4700732
Link To Document :
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