DocumentCode :
1802406
Title :
A dynamic load balancing method for parallel rendering and physical simulation system based sort-first architecture
Author :
Ji, Zhifeng ; He, Bing
Author_Institution :
State Key Lab. of Virtual Reality Technol. & Syst., BeiHang Univ., Beijing, China
Volume :
3
fYear :
2011
fDate :
24-26 Dec. 2011
Firstpage :
1792
Lastpage :
1796
Abstract :
Load balancing is a key technology in parallel computation which determines the performance and scalability of parallel rendering system. Generally, only the balancing of rendering load is considered for previous load balancing methods, and the balancing of physical simulation load in the system is rarely considered. This paper presents a dynamic load balancing strategy which is based on screen partition of dual division and three-dimensional space division, realizing the load balancing of rendering load and physical simulation load in the parallel system.
Keywords :
parallel processing; rendering (computer graphics); resource allocation; dual division; dynamic load balancing method; parallel computation; parallel rendering system; physical simulation load; physical simulation system based sort-first architecture; screen partition; three-dimensional space division; Load management; Load modeling; Presses; Dynamic Load Balancing; PC-Cluster; Parallel Rendering; Sort-first;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science and Network Technology (ICCSNT), 2011 International Conference on
Conference_Location :
Harbin
Print_ISBN :
978-1-4577-1586-0
Type :
conf
DOI :
10.1109/ICCSNT.2011.6182316
Filename :
6182316
Link To Document :
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