DocumentCode :
1821719
Title :
Haptic interaction in virtual environments
Author :
Ruspini, Diego C. ; Kolarov, Krsimir ; Khatib, Oussama
Author_Institution :
Dept. of Comput. Sci., Stanford Univ., CA, USA
Volume :
1
fYear :
1997
fDate :
7-11 Sep 1997
Firstpage :
128
Abstract :
We present a haptic rendering framework that allows the tactile display of complex virtual environments. This framework allows surface constraints, surface shading, friction, texture and other effects to be modeled solely by updating the position of a representative object, the “virtual proxy”. This abstraction reduces the task of the haptic servo control loop to the minimization of the error between user´s position and that of the proxy. This framework has been implemented in a system that is able to haptically render virtual environments of a complexity that is near and often in excess of the capabilities of current interactive graphic systems
Keywords :
client-server systems; friction; graphical user interfaces; rendering (computer graphics); texture; virtual reality; friction; haptic interaction; haptic rendering framework; haptic servo control loop; surface constraint; surface shading; tactile display; texture; virtual environments; virtual proxy; Computer science; Fingers; Graphics; Haptic interfaces; Milling machines; Probes; Rendering (computer graphics); Robots; Surface texture; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Robots and Systems, 1997. IROS '97., Proceedings of the 1997 IEEE/RSJ International Conference on
Conference_Location :
Grenoble
Print_ISBN :
0-7803-4119-8
Type :
conf
DOI :
10.1109/IROS.1997.649024
Filename :
649024
Link To Document :
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